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Python交互程序设计入门(第2部分) | MOOC中国 - 慕课改变你,你改变世界

Python交互程序设计入门(第2部分)

An Introduction to Interactive Programming in Python (Part 2)

2787 次查看
莱斯大学
Coursera
  • 完成时间大约为 25 个小时
  • 初级
  • 英语, 韩语, 其他, 中文
注:本课程由Coursera和Linkshare共同提供,因开课平台的各种因素变化,以上开课日期仅供参考

课程概况

This two-part course is designed to help students with very little or no computing background learn the basics of building simple interactive applications. Our language of choice, Python, is an easy-to learn, high-level computer language that is used in many of the computational courses offered on Coursera. To make learning Python easy, we have developed a new browser-based programming environment that makes developing interactive applications in Python simple. These applications will involve windows whose contents are graphical and respond to buttons, the keyboard and the mouse.

In part 2 of this course, we will introduce more elements of programming (such as list, dictionaries, and loops) and then use these elements to create games such as Blackjack. Part 1 of this class will culminate in building a version of the classic arcade game “Asteroids”. Upon completing this course, you will be able to write small, but interesting Python programs. The next course in the specialization will begin to introduce a more principled approach to writing programs and solving computational problems that will allow you to write larger and more complex programs.

课程大纲

周1
完成时间为 5 小时
Week 5 - Mouse input, list methods, dictionaries
Read mouse input, learn about list methods and dictionaries, draw images
10 个视频 (总计 111 分钟), 4 个阅读材料, 3 个测验

周2
完成时间为 5 小时
Week 6 - Classes and object-oriented programming
Learn the basics of object-oriented programming in Python using classes, work with tiled images
8 个视频 (总计 95 分钟), 5 个阅读材料, 3 个测验

周3
完成时间为 4 小时
Week 7 - Basic game physics, sprites
Understand the math of acceleration and friction, work with sprites, add sound to your game
6 个视频 (总计 76 分钟), 3 个阅读材料, 3 个测验

周4
完成时间为 4 小时
Week 8 - Sets and animation
Learn about sets in Python, compute collisions between sprites, animate sprites

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